Generative Geometry
Truchet Tiles
8x8 grid of rainbow quarter-arc Truchet tiles that flip orientation in slow sine waves, weaving shifting interlocked curves across a dark background.
canvasmedium complexitymoderate motionclick
Open on the canvas to copy the code → Free account · 3 copies a day · membership goes unlimited
Worth keeping?
Votes steer what gets built next — sign in to cast one, free to read
When to use it
Generative art backgrounds, creative portfolio heroes, or anywhere a hypnotic geometric pattern is needed without heavy compute.
When not to
Contexts needing legible text overlaid — rainbow hues and constant flipping compete with copy. Not suited to light backgrounds without restyling.
Working with an AI agent
Every component ships agent-ready metadata. An example instruction for this one:
Change the grid size to 12x12 by setting n=12 in build(), shift the color to cool blues by changing the hue formula to (t*0.02+x*12+y*12+200)%360, and thicken the stroke to cell*0.22. Theme: dark tokens live in :root, the light variant in :root[data-theme="light"]; ?theme=light or a {type:'forever:theme'} postMessage switches at runtime.
Safe to edit
- grid size (n=8 in build())
- hue animation formula (t*0.02+x*16+y*16)
- stroke width (cell*0.16)
- flip speed per cell (c.sp range 0.4..1.2)
- background color (#1a1224)
- theme tokens (:root dark defaults + [data-theme=light] overrides)
Keep intact
- DPR-aware canvas sizing
- visibilitychange pause guard
- prefers-reduced-motion static draw fallback
- IIFE wrapper
- theme hook (?theme= bootstrap + forever:theme message listener + theme tokens)
Known limitations
- Background color hardcoded in both CSS and JS fillStyle — must change both
- Grid is always square; non-square layouts require refactoring ox/oy math
- Click flips only base orientation (r), not the live flip — effect is subtle during wave motion
More Generative Geometry components
- Voronoi Shatter14 drifting sites partition the canvas into cool-blue Voronoi mosaic cells; moving the pointer nudges the nearest site toward the cursor.
- Auto-MazeDepth-first maze carves itself wall by wall on a dark grid with shifting hue; a bright dot marks the active cell. Resets with a new color on completion.
- SpirographA hypotrochoid spirograph traced progressively on canvas with a shifting hue; each cycle completes then resets with new random radii and color.
- L-System PlantAn L-system fractal plant grows branch by branch from the canvas bottom, swaying gently; clicking triggers a wobble and regrows a randomized plant.
- Rotating Mandala12-fold mandala of 5 nested polygon rings that counter-spin, breathe in scale, and cycle through lilac-gold hues. Tap adds a spin impulse.
- Moiré InterferenceThree drifting concentric ring sets in cyan, pink, and green blend additively to create shifting moiré patterns. Pointer steers one ring center.