Micro Data-Viz
Contour Breathing
11 teal contour lines trace a living topographic map of 5 drifting gaussian hills; lines pulse and breathe as hills orbit and a ripple wave shifts the field.
canvasheavy complexitymoderate motionpointer
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Worth keeping?
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When to use it
Dark-mode hero backgrounds, data-art installations, ambient screensavers with a scientific or terrain aesthetic.
When not to
Light-background UIs (background hardcoded dark navy #101820). Contexts needing legible text overlays — contour lines fill the entire canvas.
Working with an AI agent
Every component ships agent-ready metadata. An example instruction for this one:
Change contour color from teal to amber by replacing 'rgba(127,224,212,' with 'rgba(255,180,60,', increase hill count from 5 to 7, and slow the animation by changing t+=0.0125 to t+=0.007. Theme: dark tokens live in :root, the light variant in :root[data-theme="light"]; ?theme=light or a {type:'forever:theme'} postMessage switches at runtime.
Safe to edit
- hill count (loop to 5)
- animation speed (t += 0.0125)
- contour line count (LINES=11)
- contour color (rgba(127,224,212,...))
- pointer boost strength (pBoost+0.5 / +1.2)
- breathing ripple amplitude (0.12)
- theme tokens (:root dark defaults + [data-theme=light] overrides)
Keep intact
- IIFE wrapper
- prefers-reduced-motion static fallback
- visibilitychange pause/start guards
- DPR-aware canvas sizing and transform
- theme hook (?theme= bootstrap + forever:theme message listener + theme tokens)
Known limitations
- Marching-squares loop runs over entire GW*GH grid each frame — heavy on large viewports or high-DPR screens
- Background color hardcoded in CSS (#101820) — must change in both CSS and ctx.fillStyle
- No aria semantics — purely decorative canvas
More Micro Data-Viz components
- Bar Grow + ReshuffleSeven rounded gradient bars ease to new random heights every 1.6s with glowing cap dots. Click triggers an immediate reshuffle.
- Live Line SweepA glowing cyan area line chart scrolls a live sine-plus-noise time-series across a faint grid, with a white head dot marking the latest value.
- Donut Ring ProgressOlive-to-terracotta gradient donut ring eases its fill to random targets with a leading dot and large centered percentage readout. Tap to jump to a new value.
- Sparkline Moving DotA green sparkline traces itself across a faint ghost path, led by a haloed white dot; on completion it regenerates a new random 28-point series.
- Radial Gauge NeedleSemicircular gauge on dark amber background with green-yellow-red arc segments; a glowing white needle sweeps smoothly via sine wave with a live 0–100…
- Heatmap Ripple12x6 grid of rounded cells colored via a magma ramp, with a sine-wave ripple emanating from a point that orbits and follows the cursor.