Psychedelic
Paisley Drift
30 psychedelic paisley teardrops drift and morph across a near-black field in green, sage, and gold using additive blending and a trail-wash smear effect.
canvasmedium complexitymoderate motion
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Worth keeping?
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When to use it
Ambient psychedelic backgrounds, music/festival branding, hero sections needing organic, hypnotic motion without user interaction.
When not to
Contexts needing legible text overlays — the bright additive blending competes strongly. Low-end devices running many simultaneous canvas tiles.
Working with an AI agent
Every component ships agent-ready metadata. An example instruction for this one:
Change N to 20, replace PAL with warm-only colors ['#ff6600','#ffaa00','#ff3300','#ffcc00'], and slow drift by changing time*0.06 to time*0.03 in drawAgent. Theme: dark tokens live in :root, the light variant in :root[data-theme="light"]; ?theme=light or a {type:'forever:theme'} postMessage switches at runtime.
Safe to edit
- agent count (N=30)
- color palette (PAL array)
- drift speed multipliers (time*0.06 / time*0.05)
- paisley scale (MIN*0.085*scl)
- trail wash opacity (rgba(10,6,18,0.16))
- theme tokens (:root dark defaults + [data-theme=light] overrides)
Keep intact
- visibilitychange pause/resume
- reduced-motion static fallback (drawOneFrame)
- globalCompositeOperation 'lighter' additive blend
- IIFE wrapper
- theme hook (?theme= bootstrap + forever:theme message listener + theme tokens)
Known limitations
- Background color hardcoded in both CSS and canvas fill — must change in two places
- No pointer interactivity — purely passive
- Additive blending can wash to white if N is increased significantly
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