Retro & Glitch
Chromatic aberration pulse
Three RGB-offset copies of concentric rings and a bold glyph pulse in screen blend mode, rotating and tracking the pointer with scanline flicker.
canvasmedium complexityintense motionpointer
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Worth keeping?
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When to use it
Retro/glitch hero sections, music visualizers, cyberpunk-themed loading screens where high-energy RGB distortion fits the brand.
When not to
Contexts needing readable text overlays or calm ambience; photosensitive audiences — beat pulse and scanline flicker are aggressive.
Working with an AI agent
Every component ships agent-ready metadata. An example instruction for this one:
Change the glyph letter from 'R' to 'X', shift the red channel to '#ff6600', and slow the beat by changing t*1.6 to t*0.9.
Safe to edit
- glyph letter ('R' in fillText)
- RGB channel colors (#ff1133, #A9D22D, #C0B459)
- beat rhythm speed (t*1.6)
- scale factor (Math.min(W,H)*0.3)
- scanline row gap (yy+=4)
Keep intact
- screen globalCompositeOperation for RGB additive blend
- visibilitychange pause
- reduced-motion static-frame guard
Known limitations
- No IIFE wrapper — globals pollute window scope
- Scanline loop iterates full canvas height every frame — expensive on tall screens
- Pointer offset affects red and blue channels asymmetrically by design
More Retro & Glitch components
- CRT scanline screenGreen-phosphor CRT terminal: rolling CSS scanlines, vignette, glowing oscilloscope wave, blinking boot-text rows, and random canvas glitch flashes.
- VHS tracking distortionVHS test-pattern color bars with 46-slice horizontal jitter, random tear events, a rolling tracking bar, and chroma-split REC text on a dark vermillion…
- Pixel-art sprite marchThree rows of 8x8 two-frame pixel sprites march across a scrolling starfield at varying speeds; pointer horizontal position controls march speed.
- ASCII shimmerGrid of ASCII ramp characters shimmers through interfering radial and plasma waves in green-teal hues; character density and wave center follow the pointer.
- Dot-matrix tickerAmber LED dot-matrix marquee scrolling GAME OVER / INSERT COIN / HIGH SCORE across a dim dot grid. Custom 5x7 bitmap font with pulsing brightness per column.
- Neon arcade signPink neon ARCADE sign with CSS flicker animations and a yellow chasing-light marquee around a glowing pink border frame.