Retro & Glitch
8-bit loading bar
Pixel-art loading screen with a 16-segment green-to-red progress bar, bobbing sprite, dot-animated "NOW LOADING" text, and yellow percent counter. Auto-loops.
canvasmedium complexitymoderate motion
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Worth keeping?
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When to use it
Retro/game-themed loading states, splash screens, chiptune or nostalgia-aesthetic sites.
When not to
Production loading indicators tied to real async progress — bar runs on a fixed random increment loop, not actual load events.
Working with an AI agent
Every component ships agent-ready metadata. An example instruction for this one:
Change the sprite color from pink to yellow (#ffe23f), increase segment count to 24 by editing segs=24, and slow the fill speed by changing the increment from 0.6+Math.random()*1.4 to 0.3+Math.random()*0.7.
Safe to edit
- segment count (segs=16)
- fill speed (0.6+Math.random()*1.4)
- sprite color (#ff5f8f)
- bar color gradient (hue 120→0)
- title text ('NOW LOADING')
Keep intact
- imageSmoothingEnabled=false (keeps pixel-art crisp)
- visibilitychange pause/play
- reduce guard around animation increment
Known limitations
- Canvas is fixed 200x200 logical pixels — scaled via CSS width:100%; very large viewports will look blurry despite pixelated rendering
- No real progress hook — must replace p increment with actual load event for production use
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