forever components

SVG Animations

Turbulent Banner

Serif gradient "TURBULENT" ripples under animated feTurbulence heat-haze; baseFrequency and displacement scale breathe via coupled sines, dark vignette overlay.

svgmedium complexitymoderate motion

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When to use it

Dark-mode hero banners, title cards, or ambient displays needing dramatic animated text without canvas overhead.

When not to

Light backgrounds (hardcoded dark navy). Contexts where legibility is critical — displacement makes text harder to read at peak swell.

Working with an AI agent

Every component ships agent-ready metadata. An example instruction for this one:

Change the banner word to 'VELOCITY', update the gradient stops to amber (#ffb347, #ff6b00, #a33f00), and slow the swell by changing t*0.6 to t*0.3. Theme: dark tokens live in :root, the light variant in :root[data-theme="light"]; ?theme=light or a {type:'forever:theme'} postMessage switches at runtime.

Safe to edit

  • banner text content (TURBULENT)
  • gradient stop colors (#DCD2E7, #D0C3DF, #D8C197)
  • displacement scale range (20+12 in sc formula)
  • noise drift speed (t+=0.016 and sine multipliers)
  • font size and letter-spacing (74px, 2)
  • theme tokens (:root dark defaults + [data-theme=light] overrides)

Keep intact

  • IIFE wrapper
  • prefers-reduced-motion guard (still() fallback)
  • visibilitychange pause/resume
  • SVG filter region padding (x/y -30%, width/height 160%)
  • theme hook (?theme= bootstrap + forever:theme message listener + theme tokens)

Known limitations

  • feTurbulence seed crawl causes micro-jitter on some renderers at high zoom
  • Background color hardcoded in both CSS and SVG rect — must update both to change theme
  • No touch/pointer interactivity — purely passive

svgtypographydisplacementfractal-noisefilterheat-hazebanner

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  • Icon MorphA peach gradient media icon morphs between play, pause, and stop states via point-interpolated Catmull-Rom curves, slowly spinning inside a glowing ring.
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