SVG Animations
Icon Morph
A peach gradient media icon morphs between play, pause, and stop states via point-interpolated Catmull-Rom curves, slowly spinning inside a glowing ring.
svgmedium complexitymoderate motion
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Worth keeping?
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When to use it
Media player UIs, loading screens, or hero sections needing a polished ambient icon animation.
When not to
Contexts where icon state must reflect actual playback — it auto-cycles regardless of real media state.
Working with an AI agent
Every component ships agent-ready metadata. An example instruction for this one:
Change the accent color to coral by setting stop-color to #E8896B in the linearGradient stops, and slow the morph cycle by increasing MORPH from 1100 to 2000. Theme: dark tokens live in :root, the light variant in :root[data-theme="light"]; ?theme=light or a {type:'forever:theme'} postMessage switches at runtime.
Safe to edit
- accent color (linearGradient stop-color values)
- half-extent scale (S=78)
- hold duration (HOLD=900)
- morph duration (MORPH=1100)
- rotation speed (24s in ssa05-rot)
- state sequence (states array order)
- theme tokens (:root dark defaults + [data-theme=light] overrides)
Keep intact
- shared 16-point topology (ensures clean 1:1 vertex morph)
- IIFE wrapper
- visibilitychange pause/resume
- prefers-reduced-motion static fallback
- theme hook (?theme= bootstrap + forever:theme message listener + theme tokens)
Known limitations
- Auto-cycles through all states — not wired to real media playback events
- Static reduced-motion fallback shows only the play state
- Every loop must wind clockwise: the path uses nonzero fill so overlaps mid-morph stay solid
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